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Marty Hon
spiritmouse
Character Modeling



Location:
Chicago, USA

Language(s):
Cantonese, English

Member Since:
December 2006

Last Updated:
20 June 2011

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Female portrait
3ds max, mental ray, Photoshop, ZBrush
August 2010


   
This is Rachel Weisz inspired portrait. Trying to make a realistic beauty piece. I used pretty standard pipeline of modeling in 3ds Max and Zbrush, roadkill for uv, texturing in photoshop, rendered with mental ray and a little bit of compositing in Nuke.
Got into quite a struggle with hair & fur in 3ds max and still not so happy with the result, but need to step away since I've worked on this piece leisurely for over 6 months now.

 
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